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Entries in interview (278)

Sunday
May302021

Interview: Nadia Stacey, Cruella's Hair and Makeup Designer

by Nathaniel R

Nadia Stacey talks "Cruella"

When I sat down with Cruella's Hair and Makeup designer Nadia Stacey over Zoom we just had a few minutes to talk. To break the ice quickly, a true story. When I first saw the image of Emma Stone as Cruella, my mind immediately lept to Olivia Colman as Queen Anne in The Favourite and her disgruntled "I look like a badger" quip. I had no idea why. Only when prepping for our Cruella interview did I realize the films had the same makeup designer. Stacey laughs, fondly remembering her BAFTA-winning film. "I feel like there’s a theme going on with me doing mask-kind of faces!"

And with The Favourite (a beloved favourite) duly cited, we jump right in to our conversation about her impressive filmography and her biggest assignment yet, designing Disney's live-action Cruella. [This interview is edited/condensed for clarity]

NATHANIEL: You've done a few movies with Olivia Colman and two with Emma Stone. Are you just going to keep The Favourite-ing from now on?  

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Monday
Apr052021

Interview: Colman Domingo on "Ma Rainey's Black Bottom" and his slow burn career

This interview was originally published in an abridged version at Towleroad

a recent image from Colman's instagram

by Nathaniel R

Colman Domingo’s laugh is everything you hope it could be. Big, throaty, warm. It’s probably a little disarming for those who haven’t seen the full estimable range of his work and only know him from one of his tougher roles, like AMC’s zombie series  Fear the Walking Dead.  I first met him off the clock at a bar during the Toronto Film Festival a few years ago. Though I don’t usually approach celebrities in non-work circumstances I risked it if only to express appreciation (actors who’ve always been out of the closet deserve our respect). We ended up chatting over a drink. When I bring this chance meeting up, rather than shrugging off the awkward familiarity Colman begins to laugh. “We sure did!” he says enthusiastically before drifting into a familiar conversation — as so many of us have now — about how much he misses meeting and hugging people in person.

We spoke over Zoom in February, almost a year into the pandemic...

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Wednesday
Mar102021

Interview: Sue Kim on "The Speed Cubers" her Oscar finalist

by Nathaniel R

After screening the moving and very engaging doc The Speed Cubers we were shockd to learn that it was a debut Figuring there was a story we sat down with director Sue Kim and as it turns out, we were right. Though she comes across as genuinely humble, twenty years of experience on sets helped her to be fully formed as a filmmaker the first time out of the gate. She'd been producing commrcials for 20 years before directing her first short The Speed Cubers. As the mom of a cuber, she knew the world intimately and knew how she wanted to frame the story. After a pitch to Netflix and the benefit of a few years of archival footage from The Cubicle, to help shape the backstory, "we were able to focus our filming efforts pretty precisely."

Kim and her team shot for six months up leading up the Speed-Cubing World Championships. We were delighted to hear what convinced Sue to try her hand at directing and what it was like to make a movie with no antagonists and two heroes, speed cubing champs Max Park and Feliks Zemdegs...

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Tuesday
Mar092021

Interview: BAFTA nominee Mikkel E.G. Nielsen on finding the balance and structure of "Sound of Metal" 

by Nathaniel R

Talking to film editor Mikkel E.G. Nielsen (A Royal Affair, Beasts of No Nation), is a bit dizzying. His conversation moves around our subject, Sound of Metal, in circular fashion regularly bringing up both the films beginning, a raucous noisy concert where we first experience Ruben (Riz Ahmed's) hearing loss with him, and the films very quiet yet symmetrical ending. It doesn't surprise us then when he describes his job holistically. "My job is to try and create a whole from start to finish where you feel that you've been on this journey. Either it's revealing or it's fulfilling or emotional."

Nielsen divides his time between movies, music videos, and commercial work and though he loves the immersive challenge of cinema, he appreciates the mix. "Molding a movie" for months, he explains, becomes all encompassing. Working on a spot for three weeks, though, "Wow, that was almost like a vacation!'"

Another 'vacation' will have to wait. We're deep in awards season and Nielsen's fine work, honing the film's structure, and finessing the movies internal and external rhythms alongside its much praised sound design, has been honored with a Critics Choice Award for Best Editing and, this morning, a BAFTA nomination as well. We recently spoke to him about his work and international career...

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Saturday
Mar062021

Interview: Pixar's Mike Jones on co-writing "Soul" and "Luca"

by Nathaniel R

Pixar's Soul centers around a music teacher Joe, who feels he missed his calling. He always wanted to be a famous jazz musician. Through the course of the spiritually minded adventure, which takes us from Earth to The Great Beyond and The Great Before and back again, Joe comes to understand that his calling was to teach. None us know ahead of time where our lives and career might take us. For instance, I was certain I was going to be an illustrator and ended up in Human Resources and now identify as a writer. This is also true of Pixar's Mike Jones. He was once on our side of the movie world as an entertainment journalist but always planned to shoot movies. "I went to NYU film school to be a cinematographer. You have to take a writing course as an undergrad and the teacher took me aside and said, 'You want to think about writing instead?'" Jones continued to pursue cinematography but, as it turns out, the teacher was right and the seed was planted "I did start to kind of write on my own. And after I got out of film school, I kept writing." This led him to a brief entertainment journalism career until he made the leap to filmmaking, if not in the way he originally intended. Years later he has a thriving career at Pixar as a screenwriter.

We recently spoke to him about the process of developing Soul and what it's like to be a co-writer since Pixar generally has several creatives on each film...

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